When there are 3 or more players on the server, XP is gained at the end of each round, equal to the score gained from kills, etc. XP cannot be lost, but team-kills can cancel it out completely for the current round.
If there are only 1 or 2 players online, you will receive 1 XP per minute as a bonus for helping to populate the server.
The amount of XP needed to level up is (l + 1) * 10, where l is the level you are on. So it takes 20 XP to reach level 2, another 30 XP to reach level 3, etc.
Spawn weapons are unlocked at the following levels (multiples of 4):
12: Smoke Grenade
20: Benelli M4
40: Desert Eagle
44: Incendiary Grenade
60: Silenced Sniper
You will also receive the value of the level reached in shop points. For example, when reaching level 10 you will receive 10 shop points.
At level 60, you have the option to continue levelling for shop points, or prestiging and starting again from level 1, but with one of the weapons permanently unlocked. To prestige, enter !PRESTIGE followed by the 2-figure code of the weapon you want to permanently unlock.
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