MTA:DAYZ - BOTH SERVERS
- Bans made by VIP Members are now limited to no more than 30 days.
- Added 2 new interiors at Bayside, Tierra Robada:
-- Supermarket containing supermarket and residential loot
-- Factory containing industrial and residential loot
- Added 3 new vehicles:
-- Hotring Racer
-- Cheetah
-- Bandito
-- (Time trial achievements updated to include circuits in the Hotring Racer and the Cheetah.)
- VIP Members at level 100 (or with the level 100 reward permanently unlocked) are now able to choose the gun they spawn with. On both servers, they may choose to spawn with an M9 SD (with 3 mags) or an M1911 (with 3 mags). On the PvE-only server, there is a third option of a PDW (with 2 mags). Enter /VIP100GUN followed by the name of the gun to change. For example: /VIP100GUN M1911
Server Change Log
Re: Server Change Log
MTA:DAYZ - BOTH SERVERS
- Fixed a bug which allowed players to aim while using animations such as prone, sitting, etc. (i.e. the prone-aim bug).
- Added commands to check the expiry date of a particular player's VIP Membership. Enter /VIPEXP to check your own, /VIPEXP name to check another online player's date, or /VIPEXPA account-name to check an offline player's date.
- VIP base MOTD's now automatically include the name of the base owner, the dimension number of the base and the expiry date of the owner's VIP Membership.
- Centre screen text messages are now displayed in a legible font.
- Added /baseints command, which pops up the web browser on a page listing the commands and interior codes used to change VIP base interiors.
- There is now a 2-second cooldown on switching seats in vehicles.
- Players are now rewarded 1 XP for burying each zombie corpse when there are 20 or more players online, or 2 XP when there are 30 or more players online. This is to encourage players to clean up farming sites and help to reduce lag.
- The /fixcol command has been replaced with a /bugged command, which attemps all of the following bug fixes at the same time:
-- Reattaches player collision sphere.
-- Reattaches vehicle collision sphere.
-- Redraws backpack.
-- Re-equips weapons.
(The plan is to keep adding more bug fixes to the same command over time.)
- Renamed original /stuck command to /tpup (for use in VIP bases and by admins).
- Added new /stuck command, which works in an entirely different way. There is a 1-minute delay after using the command, to discourage abuse. After the delay, as long as the player hasn't moved, they are teleported to one of two stored "safe positions", with a small red EMP-style effect to lower the chance of them taking nearby players by surprise. There is then a 5-minute cooldown before /stuck can be used again, though this is mainly to prevent new players from abusing it. If you are genuinely still stuck or stuck again, you can reconnect to bypass the cooldown. The safe positions stored for each player are based on loot sectors and may not always be clear of obstructions, but they should work most of the time. For the best results, you should always avoid moving around when you are stuck in a map glitch, and use the /stuck command as soon as you realise.
- Fixed a bug which allowed players to aim while using animations such as prone, sitting, etc. (i.e. the prone-aim bug).
- Added commands to check the expiry date of a particular player's VIP Membership. Enter /VIPEXP to check your own, /VIPEXP name to check another online player's date, or /VIPEXPA account-name to check an offline player's date.
- VIP base MOTD's now automatically include the name of the base owner, the dimension number of the base and the expiry date of the owner's VIP Membership.
- Centre screen text messages are now displayed in a legible font.
- Added /baseints command, which pops up the web browser on a page listing the commands and interior codes used to change VIP base interiors.
- There is now a 2-second cooldown on switching seats in vehicles.
- Players are now rewarded 1 XP for burying each zombie corpse when there are 20 or more players online, or 2 XP when there are 30 or more players online. This is to encourage players to clean up farming sites and help to reduce lag.
- The /fixcol command has been replaced with a /bugged command, which attemps all of the following bug fixes at the same time:
-- Reattaches player collision sphere.
-- Reattaches vehicle collision sphere.
-- Redraws backpack.
-- Re-equips weapons.
(The plan is to keep adding more bug fixes to the same command over time.)
- Renamed original /stuck command to /tpup (for use in VIP bases and by admins).
- Added new /stuck command, which works in an entirely different way. There is a 1-minute delay after using the command, to discourage abuse. After the delay, as long as the player hasn't moved, they are teleported to one of two stored "safe positions", with a small red EMP-style effect to lower the chance of them taking nearby players by surprise. There is then a 5-minute cooldown before /stuck can be used again, though this is mainly to prevent new players from abusing it. If you are genuinely still stuck or stuck again, you can reconnect to bypass the cooldown. The safe positions stored for each player are based on loot sectors and may not always be clear of obstructions, but they should work most of the time. For the best results, you should always avoid moving around when you are stuck in a map glitch, and use the /stuck command as soon as you realise.
Re: Server Change Log
MTA - ALL SERVERS
- Added monthly prize draw with ticket system similar to the draw previously run on the Garry's Mod servers: viewtopic.php?f=2&t=784
MTA:DAYZ - BOTH SERVERS
- Player stat gains are now frozen after 3 minutes of no activity, instead of 5 minutes.
- Bounties are now limited to one per player per player. In other words, each player can only place one bounty at a time on each other player. This is to reduce spam.
- Zooming is now disabled in spectate mode for VIP Members.
- Winners of war zone and zombie invasion events now receive random items as a prize, as well as the usual shop point prize. The possible item prizes include ammo for primary weapons and rare items, such as voidpacks and zombie disguises.
- Added a daily bonus of 25 shop points for beating the bot in WyeSoft Chess: viewtopic.php?f=2&t=780
- Fixed a bug which prevented non-admin owners of supporter garages from giving temporary access to other players.
- Fixed a bug which allowed players to use the /stuck command to teleport vehicles that they were attemping to enter but had not actually entered, enabling them to teleport vehicles out of garages, etc.
MTA: FREEROAM
- Added idle time system similar to the one in MTA:DayZ. Player stat gains are frozen after 3 minutes and the player is kicked after 20 minutes.
- Added monthly prize draw with ticket system similar to the draw previously run on the Garry's Mod servers: viewtopic.php?f=2&t=784
MTA:DAYZ - BOTH SERVERS
- Player stat gains are now frozen after 3 minutes of no activity, instead of 5 minutes.
- Bounties are now limited to one per player per player. In other words, each player can only place one bounty at a time on each other player. This is to reduce spam.
- Zooming is now disabled in spectate mode for VIP Members.
- Winners of war zone and zombie invasion events now receive random items as a prize, as well as the usual shop point prize. The possible item prizes include ammo for primary weapons and rare items, such as voidpacks and zombie disguises.
- Added a daily bonus of 25 shop points for beating the bot in WyeSoft Chess: viewtopic.php?f=2&t=780
- Fixed a bug which prevented non-admin owners of supporter garages from giving temporary access to other players.
- Fixed a bug which allowed players to use the /stuck command to teleport vehicles that they were attemping to enter but had not actually entered, enabling them to teleport vehicles out of garages, etc.
MTA: FREEROAM
- Added idle time system similar to the one in MTA:DayZ. Player stat gains are frozen after 3 minutes and the player is kicked after 20 minutes.
Re: Server Change Log
MTA:DAYZ - BOTH SERVERS
- Added /tear command, which tears unwanted clothing items into 2 to 3 bandages. Enter /TEAR followed by the name of the item (partial names work).
- Added a new type of special zombie, the "hero zombie". These zombies wear the hero skin, spawn with 100k blood (half that of ghillie suit zombies), award 50 XP when killed, and drop medical supplies and possibly food or drink. They will always drop a medic kit, as well as 3 random items, which can be more medic kits, morphine, painkillers, cooked meat or full water bottles. Hero zombies only appear during zombie invasion events on the PvP-enabled server, but can appear at any time on the PvE-only server. The chance of a spawned zombie being a hero zombie is 1 in 300 (equal to that of ghillie suit zombies). Killing your first hero zombie will earn you an achievment. Like ghillie suit zombies, hero zombies are unaffected by party bombs, but are affected by EMPs on the PvE-only server and now count towards the "KO" achievement.
- The entrance to Limbo from the Four Dragons Casino now requires a 6-digit code to enter, but can be entered by anyone. When VIP Members hit the use key on the entrance, their code input box will automatically contain the correct code. This means, VIPs can now allow their non-VIP friends into Limbo, via the casino, by giving them the entry code. Also, the Four Dragons Limbo entrance is no longer "trippy" and works like a normal doorway.
- Added achievement for entering Limbo.
- When a player bleeds to death, the death reason displayed when checking their corpse will now say "Blood loss", instead of "Unknown".
- Added mIRC-style trout slap emote, along with an achievement for using it. Enter /TROUT [name] when you are near another player.
- Fixed a bug which sometimes caused windows, such as the minigames and code entry windows, to pop up when trying to use a normal doorway.
MTA:DAYZ - PVP-ENABLED SERVER
- Added murder streak leaderboard. Enter /TOPSTREAK to see it.
MTA:DAYZ - PVE-ONLY SERVER
- All ground loot spawn rates and zombie loot drop rates of food and drink items have been halved. Special food and drink spawns, such as the Hotdog and certain medical supply crates, are unaffected.
- Added /tear command, which tears unwanted clothing items into 2 to 3 bandages. Enter /TEAR followed by the name of the item (partial names work).
- Added a new type of special zombie, the "hero zombie". These zombies wear the hero skin, spawn with 100k blood (half that of ghillie suit zombies), award 50 XP when killed, and drop medical supplies and possibly food or drink. They will always drop a medic kit, as well as 3 random items, which can be more medic kits, morphine, painkillers, cooked meat or full water bottles. Hero zombies only appear during zombie invasion events on the PvP-enabled server, but can appear at any time on the PvE-only server. The chance of a spawned zombie being a hero zombie is 1 in 300 (equal to that of ghillie suit zombies). Killing your first hero zombie will earn you an achievment. Like ghillie suit zombies, hero zombies are unaffected by party bombs, but are affected by EMPs on the PvE-only server and now count towards the "KO" achievement.
- The entrance to Limbo from the Four Dragons Casino now requires a 6-digit code to enter, but can be entered by anyone. When VIP Members hit the use key on the entrance, their code input box will automatically contain the correct code. This means, VIPs can now allow their non-VIP friends into Limbo, via the casino, by giving them the entry code. Also, the Four Dragons Limbo entrance is no longer "trippy" and works like a normal doorway.
- Added achievement for entering Limbo.
- When a player bleeds to death, the death reason displayed when checking their corpse will now say "Blood loss", instead of "Unknown".
- Added mIRC-style trout slap emote, along with an achievement for using it. Enter /TROUT [name] when you are near another player.
- Fixed a bug which sometimes caused windows, such as the minigames and code entry windows, to pop up when trying to use a normal doorway.
MTA:DAYZ - PVP-ENABLED SERVER
- Added murder streak leaderboard. Enter /TOPSTREAK to see it.
MTA:DAYZ - PVE-ONLY SERVER
- All ground loot spawn rates and zombie loot drop rates of food and drink items have been halved. Special food and drink spawns, such as the Hotdog and certain medical supply crates, are unaffected.
Re: Server Change Log
- Age of Chivalry server switched from 24/7 to on-demand.
- Zombie Panic! Source server switched from 24/7 to on-demand.
- Added on-demand Contagion server.
- Zombie Panic! Source server switched from 24/7 to on-demand.
- Added on-demand Contagion server.
Re: Server Change Log
MTA:DAYZ - BOTH SERVERS
- Cassette tapes are now "collectibles" and are no longer dropped upon death (like trading cards). VIP Members now only spawn with a Walkman and not one of each tape.
- The /tents command can now list tents owned by you in other players' VIP bases.
- VIP base stock take logs now include the number of item slots each tent has.
- The 10 previously unused Ammu-Nation buildings can now be entered and contain military loot. A new type of keycard called a "gun license" is required to enter them. There are 3 different gun licenses to find - one for each city - though they can each be found in any area with the correct type of loot. Gun License: Los Santos can be found in supermarket loot, Gun License: San Fierro in farm loot, and Gun License: Las Venturas in industrial loot. All of the gun licenses are rare items. Some Ammu-Nations can be entered with 2 different gun licenses.
- The cost of transferring a tent that you own from one VIP base to another has been reduced to 25 shop points.
- Cassette tapes are now "collectibles" and are no longer dropped upon death (like trading cards). VIP Members now only spawn with a Walkman and not one of each tape.
- The /tents command can now list tents owned by you in other players' VIP bases.
- VIP base stock take logs now include the number of item slots each tent has.
- The 10 previously unused Ammu-Nation buildings can now be entered and contain military loot. A new type of keycard called a "gun license" is required to enter them. There are 3 different gun licenses to find - one for each city - though they can each be found in any area with the correct type of loot. Gun License: Los Santos can be found in supermarket loot, Gun License: San Fierro in farm loot, and Gun License: Las Venturas in industrial loot. All of the gun licenses are rare items. Some Ammu-Nations can be entered with 2 different gun licenses.
- The cost of transferring a tent that you own from one VIP base to another has been reduced to 25 shop points.
Re: Server Change Log
MTA - ALL SERVERS
- Changed command to view the prize draw winners from /DRAW to /WINNERS.
- Added Drawtag mod, which allows players to spray graffiti tags:
-- Enter /DRAW to pop up the tag editor window and design your tag. Click Done to save your tag when you have finished editing.
-- While holding a spray can, press R to switch between draw mode and erase mode, and then spray a wall or the ground to draw/erase a tag. You can also change mode with /DRAWTAG and /ERASETAG.
-- Enter /TAGSIZE followed by a number between 0.2 and 5 to change the size of your tags.
-- Enter /COPYTAG to be able to spray a copy of a nearby tag, bypassing the tag editor. Enter /EDITTAG to copy a nearby tag into the tag editor.
-- After spraying a tag, there is a 10-minute (in-game time) cooldown period before you can spray another. Erasing a tag, however, will reset this cooldown and allow you to spray another tag right away.
-- Players must earn the Server Regular rank or greater before they can spray tags.
-- Tags can only be sprayed outdoors for the time being, though this may change in the future.
-- If a server becomes too clogged up with tags, it will automatically erase all tags upon restarting.
-- This is a complicated mod, so players should expect to find glitches with it while it is new to our servers, though they will gradually be ironed out.
MTA:DAYZ - BOTH SERVERS
- Added Spray Can item for tagging:
-- Found in the Special Weapons section of the inventory and equipped in the same way as other weapons.
-- Only available from the item shop, at a cost of 50 shop points. Can only be purchased by Server Regulars and above.
-- Unlimited "ammo", but affected by the cooldown mentioned above.
MTA: FREEROAM
- Added /CAN command, which gives you a spray can.
- Added /CHUTE command, which gives you a parachute.
- Changed command to view the prize draw winners from /DRAW to /WINNERS.
- Added Drawtag mod, which allows players to spray graffiti tags:
-- Enter /DRAW to pop up the tag editor window and design your tag. Click Done to save your tag when you have finished editing.
-- While holding a spray can, press R to switch between draw mode and erase mode, and then spray a wall or the ground to draw/erase a tag. You can also change mode with /DRAWTAG and /ERASETAG.
-- Enter /TAGSIZE followed by a number between 0.2 and 5 to change the size of your tags.
-- Enter /COPYTAG to be able to spray a copy of a nearby tag, bypassing the tag editor. Enter /EDITTAG to copy a nearby tag into the tag editor.
-- After spraying a tag, there is a 10-minute (in-game time) cooldown period before you can spray another. Erasing a tag, however, will reset this cooldown and allow you to spray another tag right away.
-- Players must earn the Server Regular rank or greater before they can spray tags.
-- Tags can only be sprayed outdoors for the time being, though this may change in the future.
-- If a server becomes too clogged up with tags, it will automatically erase all tags upon restarting.
-- This is a complicated mod, so players should expect to find glitches with it while it is new to our servers, though they will gradually be ironed out.
MTA:DAYZ - BOTH SERVERS
- Added Spray Can item for tagging:
-- Found in the Special Weapons section of the inventory and equipped in the same way as other weapons.
-- Only available from the item shop, at a cost of 50 shop points. Can only be purchased by Server Regulars and above.
-- Unlimited "ammo", but affected by the cooldown mentioned above.
MTA: FREEROAM
- Added /CAN command, which gives you a spray can.
- Added /CHUTE command, which gives you a parachute.
Re: Server Change Log
MTA:DAYZ - BOTH SERVERS
- Fixed 3 bugged achievements:
-- Vandal: Spray a tag with the spray can.
-- They Call Me The Janitor: Erase a tag with the spray can.
-- Saviour: Earn a hero skin.
- Added /zd command, which lets you pick which zombie skin to use when you wear a zombie disguise. Enter /ZD on its own for the list of skin IDs, /ZD followed by a skin ID to use that skin, or /ZD R to switch back to using random skins.
- The /pack2tent command can now be used by anyone, in any VIP base.
- Increased the spawn rates of all gun licenses.
- Fixed 3 bugged achievements:
-- Vandal: Spray a tag with the spray can.
-- They Call Me The Janitor: Erase a tag with the spray can.
-- Saviour: Earn a hero skin.
- Added /zd command, which lets you pick which zombie skin to use when you wear a zombie disguise. Enter /ZD on its own for the list of skin IDs, /ZD followed by a skin ID to use that skin, or /ZD R to switch back to using random skins.
- The /pack2tent command can now be used by anyone, in any VIP base.
- Increased the spawn rates of all gun licenses.
Re: Server Change Log
MTA:DAYZ - BOTH SERVERS
- Garages can now be rented for 250 shop points per week:
-- Enter /GAR with an optional search string for a list of garages. This will show their IDs, the city or county they are in, and "let" if they are currently being rented or "available" if not. Enter /THISGAR when standing inside or near the door of a garage to see its garage ID and rental status.
-- To rent a garage or top up your rent, enter /RENTGAR followed by the garage ID and the number of weeks you would like to rent it for. You can pay for 1 to 4 weeks' rent at a time. The maximum a garage can be paid up for at any time is 30 days, which means you can pay for 4 weeks at a time and top up by 4 weeks up to 2 days before it expires. You can also top up your rent more regularly than this if you choose to. Each player can only rent one garage at a time.
-- You can grant garage access to another player by entering /GRANTGAR followed by their name, and revoke it again with /REVOKEGAR name. There is no limit to the number of people you grant access to, but granting access to lots of people is not recommended, due to the vehicle limit.
-- If you are renting a garage, enter /MYGAR to see the garage ID, coordinates, radio channel, expiry date and time, and the list of friends you have granted garage access to.
-- Enter /CANCELGAR to cancel your garage rental. You will be refunded for any full weeks remaining of the previously paid rent, but not partial weeks.
-- The top 3 WyeSoft supporters will still receive their garages for free, though they are now controlled by the rental system. The /rentgar command will work in the same way it works for other players, except that it will not cost shop points. The /cancelgar command also works in the same way, but will not give a refund.
-- Enter /GARAGES for the full guide.
- All garages are now limited to containing only 3 vehicles in total. The previous limit of 2 of a particular type of vehicle also still stands.
- Vehicles will now respawn if they have not been used for 1 week, instead of 2.
- Added 2 new NRG-500s, and a second Infernus, Bullet, Turismo, Hotring Racer, Cheetah, Fortune and Sultan.
MTA: FREEROAM
- Most weapons (including the spray can) can now be used in safe zones, though they still do not inflict damage upon other players and vehicles.
MTA - ALL SERVERS
- Changed blue text colour, used for command syntax, IDs, URLs, etc., to a lighter blue, making it easier to read.
- Garages can now be rented for 250 shop points per week:
-- Enter /GAR with an optional search string for a list of garages. This will show their IDs, the city or county they are in, and "let" if they are currently being rented or "available" if not. Enter /THISGAR when standing inside or near the door of a garage to see its garage ID and rental status.
-- To rent a garage or top up your rent, enter /RENTGAR followed by the garage ID and the number of weeks you would like to rent it for. You can pay for 1 to 4 weeks' rent at a time. The maximum a garage can be paid up for at any time is 30 days, which means you can pay for 4 weeks at a time and top up by 4 weeks up to 2 days before it expires. You can also top up your rent more regularly than this if you choose to. Each player can only rent one garage at a time.
-- You can grant garage access to another player by entering /GRANTGAR followed by their name, and revoke it again with /REVOKEGAR name. There is no limit to the number of people you grant access to, but granting access to lots of people is not recommended, due to the vehicle limit.
-- If you are renting a garage, enter /MYGAR to see the garage ID, coordinates, radio channel, expiry date and time, and the list of friends you have granted garage access to.
-- Enter /CANCELGAR to cancel your garage rental. You will be refunded for any full weeks remaining of the previously paid rent, but not partial weeks.
-- The top 3 WyeSoft supporters will still receive their garages for free, though they are now controlled by the rental system. The /rentgar command will work in the same way it works for other players, except that it will not cost shop points. The /cancelgar command also works in the same way, but will not give a refund.
-- Enter /GARAGES for the full guide.
- All garages are now limited to containing only 3 vehicles in total. The previous limit of 2 of a particular type of vehicle also still stands.
- Vehicles will now respawn if they have not been used for 1 week, instead of 2.
- Added 2 new NRG-500s, and a second Infernus, Bullet, Turismo, Hotring Racer, Cheetah, Fortune and Sultan.
MTA: FREEROAM
- Most weapons (including the spray can) can now be used in safe zones, though they still do not inflict damage upon other players and vehicles.
MTA - ALL SERVERS
- Changed blue text colour, used for command syntax, IDs, URLs, etc., to a lighter blue, making it easier to read.
Re: Server Change Log
MTA:DAYZ - BOTH SERVERS
- Moved BF-400 spawn.
- Added additional Ambulance, Sandking, Sultan, FCR-900 (in the old BF-400 spawn), PCJ-600 and Phoenix.
- Added a Securicar.
- Added a special third Infernus, Hotring Racer, Turismo, Bullet and Cheetah, which will only spawn if the other two of the respective vehicle type are locked in garages and have been idle for 2 to 3 hours.
- BMX's that spawn outside the main map, and are used only for BMX Summon, no longer respawn more quickly than other vehicles when idle.
- Clarice can now tell you the server's current date.
- Moved BF-400 spawn.
- Added additional Ambulance, Sandking, Sultan, FCR-900 (in the old BF-400 spawn), PCJ-600 and Phoenix.
- Added a Securicar.
- Added a special third Infernus, Hotring Racer, Turismo, Bullet and Cheetah, which will only spawn if the other two of the respective vehicle type are locked in garages and have been idle for 2 to 3 hours.
- BMX's that spawn outside the main map, and are used only for BMX Summon, no longer respawn more quickly than other vehicles when idle.
- Clarice can now tell you the server's current date.
Who is online
Users browsing this forum: No registered users and 1 guest