Server Change Log

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Balrog
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Re: Server Change Log

Postby Balrog » Wed Sep 20, 2017 8:18 pm

- Fixed Garry's Mod servers, finally. All player stats have been reset. Ignore all TTT stats for now, as I will be able to finish my TTT update soon, and it will completely replace the stats system.
- Moved Zandronum (classic Doom) servers from server 2 to server 3, which fixed them too.
- Removed Terraria servers, as they take a lot of maintenance and resources but are hardly ever used.
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Re: Server Change Log

Postby Balrog » Thu Oct 12, 2017 6:18 am

GARRY'S MOD - TTT SERVER
- Completely remade the spawn weapon unlock system. It now involves levels and XP and is similar to the levelling system on our MTA:DayZ server: viewtopic.php?f=6&t=925
- Changed the shop system. The changes are nowhere near as big as the levelling system but are still better explained in their own thread: viewtopic.php?f=6&t=926
- Completely changed VIP Membership rewards to better fit the new unlock and shop systems. VIPs now have to unlock their spawn weapons the same way as non-VIPs, but receive the Random Gun shop item for free. Traitor Rounds and Detective Rounds are no longer free for VIPs, but are half-price. Double XP Rounds are also half-price. VIPs are no longer limited to 1 Detective Round per map, but the limit on the number of players purchasing Detective Rounds in the same round still applies. More VIP rewards will probably be added soon.
- When only 1 player is on the server, instead of a useless bot spawning, fast zombies will now gradually spawn around the player.
- Fixed (or at least improved) buggy AK47 iron sight view.
- Reduced round limit to 6 rounds per map.
- Removed end-of-round corpse zombification to hopefully reduce server crashes. Players killed after the round ends will still turn into fast zombies.
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Re: Server Change Log

Postby Balrog » Wed Oct 18, 2017 4:02 pm

GARRY'S MOD - CINEMA SERVER
- Added basic levelling system and changed (previously VIP) speed boost ability, so that there is a now more of a sense of achievement for time spent on the server. Everyone now has the speed boost, which is now turned on by default. To begin with, it does not give much of a boost, but its speed increases as you level up, up to level 100. VIP Members now have a bonus to their boost speed instead, which is equal to 50% of the standard movement speed. XP is rewarded as follows:
-- 50 XP for playing a video, with a 2-minute cooldown.
-- 30 XP for playing on an arcade machine, with a 2-minute cooldown.
-- 5 XP for kicking the football, with a 10-second cooldown.
-- 100 XP for every 30 mintues spent on the server.
- Screen 8 (the secret screen) is now a private screen instead of a VIP screen, and can be accessed by anyone that knows how to access it.

GARRY'S MOD - TTT SERVER
- Added !ALERTS chat command to toggle centre-screen KOS and live check alerts on and off.

GARRY'S MOD - BOTH SERVERS
- Added !LEVELSOUND chat command to toggle level-up sound on and off.
- Decreased volume of level-up sound.
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Re: Server Change Log

Postby Balrog » Mon Oct 23, 2017 1:40 am

MTA:DAYZ - BOTH SERVERS
- Added 2 new items, which only spawn on server 2, but can be transferred to server 1 via the transfer trailers:
-- Voidpack Mk II - 46-slot invisible backpack.
-- Tracking Device - Install it in a vehicle with /TRACKER [channel] [code] or use it in the inventory for random settings (you need to be inside the vehicle) and then send the correct code over the correct radio channel and it will broadcast its coordinates. Valid codes are 3-figure combinations of dots and dashes so, for example, you can plant it with /TRACKER 50 -.- and then track it by saying "-.-" on radio channel 50. Use /TAKETRACKER to remove an installed tracking device (or to check your vehicle for tracking devices).
These new items have a chance of spawning in the Andromada on server 2, instead of Voidpacks and Zombie Disguises. They have also been added to the list of possible prizes for winning events on server 2.
- Pocket EMP Generators no longer spawn in the Andromada, but have a chance of spawning in all Ammu-Nation interiors.
- Added Rusty Brown's Ring Donuts interior to doughnut shops in Market (Los Santos), Palisades (San Fierro), and Fort Carson. These contain residential and supermarket loot, similarly to other shop interiors.
- Added second enterable skyscraper in San Fierro, similar to the one in Los Santos. This contains residential loot but is intended mainly for tent space.
- Added safe zone around Bloodbowl Stadium when demolition derby events are active.
- Fixed a bug which prevented hunger, thirst and temperature levels from freezing in certain safe zones.
- Added several achievements involving murder streaks, motorbike wheelies and boat spawns.
- Items removed when collapsing a tent, or transferred when using tent/backpack transfer commands are now properly logged in VIP base transfer logs.
- Limited VIP Members' mute ability to 5 minutes.
- Changed several textual references to "shop points", such as price listings, so that they read "SP" instead.
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Re: Server Change Log

Postby Balrog » Tue Oct 31, 2017 1:15 am

MTA:DAYZ
- Fixed bugged secret code corpse.
- Fixed problem with Bloodbowl Stadium demolition derby. Vehicles will now be teleported downwards if they reach a certain height, preventing them from going over the surrounding fence. It is now possible to embed your vehicle in the fence instead, but it should take damage and can be reached by other derby participants, so this less of a problem.
- Added "Compass" as a new toolbelt item. When you have a compass in your inventory, you will see a PUBG-style compass display on your HUD (HUD addon by Mark Gyori).
- Added new player skins:
-- "Asian Escort", "Bald Redneck", "Buxom Bikini", "Cop Stripper", "Elderly Asian" and "Kurt Cobain", as VIP-only skins.
-- Construction worker, gained when wearing new lootable item, "High-Visibility Jacket". Also selectable as a VIP skin.
-- Boxhead, as a special skin which can only be gained by VIP Members when wearing new lootable item, "Cardboard Box". These items cannot be used for anything by non-VIP Members, but they will have another use in the future.
- Voidpack Mk II and Tracking Device items now spawn in the Andromada on server 1, instead of Voidpack and Zombie Disguise items, as on server 2.
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Re: Server Change Log

Postby Balrog » Fri Nov 10, 2017 8:15 pm

MTA:DAYZ
- Double XP and Trading Card Pack items are now classed as collectibles and are not dropped when dying.
- Players are no longer protected when exiting a VIP base that is situated in an active war zone.
- Added "Achievement Junkie" achievements, which are awarded when you have completed a total of 50, 100, 150 and 200 achievements.
- Added new skins:
-- "Dark Biker Clothing", "Khaki T-Shirt", "Silver Chain" and "Striped Shirt" as items that can spawn in certain loot spawns or be selected as VIP skins.
-- "Surgical Mask" (drug worker skin) as item that can spawn in medical supply crates or be selected as a VIP skin.
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Balrog
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Re: Server Change Log

Postby Balrog » Tue Nov 21, 2017 2:02 am

MTA:DAYZ
- Fixed bug which sometimes prevented players from creating gangs.
- Names of equipped weapons are now displayed in green in the inventory.
- Improved display of HUD text when using lower resolutions.
- Players will now be informed of the /DECLINE command when invited to a gang.
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