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Re: 2-Monthly Universe Resets

Posted: Sun Jan 22, 2017 6:50 am
by Rex
Interesting, I didn't think that the integers was that low for the database you were using. Anyways, I like the idea of a game that is possibly longer, even with the idea of more sectors (easy to add or take away sectors), or even possibly a planet increase per sector (like 25 per sector, instead of 5, thus allowing for less sector claiming per 25 planets.).

Re: 2-Monthly Universe Resets

Posted: Mon Jan 23, 2017 6:19 am
by Rincewind
I don't mind what Rex is suggesting, although maybe with 5000 sectors 25 per sector is overkill..

5000 sectors and 10 planets per sector? :D

Make it a 6month game I guess..

Any idea when Universe1 will reset?

Re: 2-Monthly Universe Resets

Posted: Mon Jan 23, 2017 11:09 pm
by Balrog
None of that stuff can be done in BNT anyway. When I mentioned more sectors I was talking about my own game that I plan to make.

Not sure, it's probably going to end up being 3-monthly resets, unless we just don't have a fixed game length and I just reset them whenever someone maxes out their points.

Re: 2-Monthly Universe Resets

Posted: Tue Jan 24, 2017 4:56 am
by Rex
Balrog wrote:None of that stuff can be done in BNT anyway. When I mentioned more sectors I was talking about my own game that I plan to make.

Not sure, it's probably going to end up being 3-monthly resets, unless we just don't have a fixed game length and I just reset them whenever someone maxes out their points.


The planet amount per sector can be changed, it is one of those things you can change, like the interest rate for the galactic bank, or the max population per planet max.

Re: 2-Monthly Universe Resets

Posted: Tue Jan 24, 2017 8:08 am
by Balrog
Oh, really? Never noticed that option :D

Re: Universe Resets

Posted: Mon Feb 20, 2017 4:01 am
by Rincewind
Any dates for resets? :)

Many ppl on uni1/2 want reset, they even put it in alliance name. Thanks!

Re: Universe Resets

Posted: Mon Feb 20, 2017 5:31 pm
by Balrog
Sorry, I completely forgot :B I'll reset both of them now since it's been ages. I think, instead of a fixed reset time, we should just wait and see when they need to be reset this time, and then base the future reset times on that.

Re: Universe Resets

Posted: Tue Feb 21, 2017 3:08 am
by Rincewind
Thanks for that!

Sounds good to me. A suggestion for resets: whoever reaches max ship upgrade (54 on all modules) + 1 planet to max after that = wins?

If everyone else is ok with that, that is.

Re: Universe Resets

Posted: Mon Mar 27, 2017 7:07 pm
by Rex
Balrog, if you ever decide to change anything like planets per sector, planet population or what not that cannot be changed via the admin universe creation page, I am willing to send you a copy of the file with the update. :)

Re: Universe Resets

Posted: Wed May 10, 2017 4:35 pm
by Balrog
I've just reset universe 1, as I was asked to and it looked like it needed it.