Search found 369 matches
Plutonium Zombies (CoD:BO2): Mob Overdrive (Modified Game Mode) - 32 Rounds [Raw Stream] DrWXzvigrFI Plutonium Zombies (CoD:BO2): Impatient Nuketown (Modified Game Mode) - 23 Rounds [Raw Stream] KCeQwfSRmrs Plutonium Zombies (CoD:BO2): Maze Runner (Custom Game Mode) - 22 Rounds [Raw Stream] hMvM-x4L...
Yeah, no one's even been on the TTT server, let alone been banned from it, and since you gave no useful information whatsoever, I can't check if you're banned on other servers either. Like even telling us who you are would be a start.
MTA - MTA:DAYZ AND WSBG - Fixed bug which caused players that died while glued to a vehicle to continue registering as glued after respawning. MTA - MTA:DAYZ - Added daily scheduled Car Chase event from 13:00 to 13:45 server time. This is temporary, as scheduled events will work differently once the...
- Tue May 19, 2020 3:57 pm
- Forum: Blacknova Traders and TradeWars 2002
- Topic: Problem with buying from a special port.
- Replies: 1
- Views: 240
Yeah, I don't remember anything about orders. That's a strange one. Guessing you've already set up the database properly or you wouldn't be able to log in. I can't find the original BNT zip file I used offhand, but I'll have a look for it later in case it was a different version to the files you're ...
- Mon May 18, 2020 7:57 am
- Forum: Multi Theft Auto: San Andreas
- Topic: MTA:DayZ Shard System Confirmed and On Its Way
- Replies: 0
- Views: 1346
Hi, MTA players! This is the official announcement that the shard system is definitely going to be going ahead, and is my main coding priority from this point on. I've finally got round to posting a change log, which means I've got the minor changes out the way that I wanted to make before I started...
SERVER CHANGE LOG (SEPTEMBER 2019 - MAY 2020) MTA - ALL - The /OOPS command now automatically makes you say "Wrong channel (/oops)" in the channel you typed in by accident. - Right-clicking while the scoreboard is open now toggles the mouse cursor and stops the scoreboard from closing unti...
- Fri May 15, 2020 11:00 am
- Forum: General
- Topic: The problem with "Chase" Events.
- Replies: 4
- Views: 444
Yeah, I've been meaning to try and fix this for a while. I was going to do what DK said where it has to keep moving, but then they'd just drive it round in there. Swigger suggested making wire fences spawn to block the car parks, which is similar to the teleport idea, but they'll probably just find ...